Horrific Halls

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Winner of University of Baltimore’s Inspired Discoveries Competition – 2018!

Over the course of six months, “Scream Team Studios” created Horrific Halls, a collaboration between five seniors at the University of Baltimore. A horror game that takes place within the halls of The University of Baltimore, Horrific Halls uses sounds and environmental disturbances to rattle the player. Wandering monsters and possessed spirits roam the halls, guarding their home from intruders.

When waking up after sleeping through class, the student finds themselves locked in their classroom, only everyone has left the building. The lights are off, the doors are shut, and the only signs of life are the demons and creatures that roam the halls at night. Using the environment to hide, distract, and run from the monsters, the student must find their way out of the labyrinth of unholy-horrors.

For more information about the Inspired Discoveries Competition, click here.

Downloadable Game :

https://adammizell.itch.io/horrific-halls

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Scream Team Studios:

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Nathan Dupree – Monster Art, Level Creation

Gary Keeler – 3D Models, Level Design, Story, Sound

Adam Mizell – Coding, Interface, Video Capture, Interactions

Chris Rizzo – Filters, Environmental Design, Textures

Revee Watts – Coding, Production